Game Details
Player 1
#player1 Jonathan_Lindh Jonathan Lindh
#player2 Jack_Overby Jack Overby
>Jonathan_Lindh: CEEINRT 8F ENTERIC +74 74
>Jack_Overby: ?DEHIOY H8 .HYrEOID +95 95
#note I figured this had to be best, but lo and behold, there was THEODIcY for 98!
>Jonathan_Lindh: AEIIIRS -AII +0 74
>Jack_Overby: AAAFGLY 14F GA.LY +21 116
#note Very weak play. The simple 7I FAG 25 is best. Apart from leading in sheer equity, it's also quite defensive, as neither FE nor GI take back hooks. At the very least, why didn't I do 10F GAYLY for 24?
>Jonathan_Lindh: EIINPRS M8 SPINIER +84 158
>Jack_Overby: AAAAFMW L12 AWA +23 139
#note Best.
>Jonathan_Lindh: IPU J6 PU.I +12 170
>Jack_Overby: AAEFHMN N10 FAME +43 182
#note Another simple equity play that sims best.
>Jonathan_Lindh: ACEEIU G3 EUCAI.E +18 188
>Jack_Overby: AHNORVZ 13G Z.A +47 229
#note I considered just putting the Z at 6F for 31 to go for OVERHAN(D/G), but decided it wouldn't be worth a 16-point sacrifice. This is essentially tied for best with 13F AZO for one less, with H1 HORN 29 simming surprisingly close (within 1%).
>Jonathan_Lindh: FO F6 FO. +29 217
>Jack_Overby: HNOORUV H1 HORN +29 258
#note I considered this and 3C HOOVER 24. Turns out both plays sim a smidge behind 3B UNROVE 18, which keeps a better leave and gives less back.
>Jonathan_Lindh: BDENOTU 11B DOUBTE. +18 235
#note Actual rack. He "considered" 2H OUTBONED*, which I obviously would have let go on principle! ;-) As it turns out, an anagram of his play, OBTrUDE, fits as a double-double for 36.
>Jack_Overby: DNOTTUV C8 VOD.UN +22 280
#note I considered this and D8 VODUN 26. I went with this, since it blocks all three lanes (rather than just cols C & D) and sheds a U, but Q has VODUN *way* better (63 vs 55). I guess that V is easy to score well with, and if he plays there, it will be difficult to block cols A and D.
>Jonathan_Lindh: ILNORSW O7 LOWS +27 262
#note Actual rack. I believe Jonathan intentionally bypassed O12 SLOW to open the board, but it turns out that SLOW sims much better.
>Jack_Overby: BLNQSTT -BLNQT +0 280
#note I obviously have to exchange here, but I'm better off keeping just S.
>Jonathan_Lindh: III -III +0 262
>Jack_Overby: DJRRSTT -DJRT +0 280
#note We're on a roll! Just three away from a 6-pass win. I'm sure Jon would be down for that. Exchanging here is right, but again, keeping just S is better.
>Jonathan_Lindh: IQ K5 QI +26 288
>Jack_Overby: AGINRST 2H .RGANIST +76 356
#note I considered both 3F SERRATING 72 (for style points) and 1G SHARTING* 63 (for digestive purposes), but eventually settled on this, which is best. Outboned, sharting... Jon and I need to play a game of phones!
>Jonathan_Lindh: ENVX M1 V.XEN +30 318
>Jack_Overby: AJLOOTT O13 TAJ +37 393
#note I considered this and 3C JO(L/T)TER 26, but this is best.
>Jonathan_Lindh: EGK 4L G.EK +28 346
>Jack_Overby: LLMOOTT 1G M.O +10 403
#note I played this, since it blocked the H, but good lord... this is TURRIBLE! It now makes previously impossible ERS bingos possible! Godawful. 12B OUT 13 wins about 95% of the time. This? 83%. No bwayno.
>Jonathan_Lindh: ?BDIRS 3C BIRD..S +26 372
>Jack_Overby: EELLOTT 4B TOTE +18 421
#note I didn't play 8A LEVO/LOVE 24 because... time? I was already over.
>Jonathan_Lindh: ?AR 8A RA.e +18 390
#note Best, along with ARVo in same spot.
>Jonathan_Lindh: (ELL) +6 396
#note Not horrible overall, but I made a few substandard exchanges and a handful of other questionable plays (GAILY, VODOUN), before my MHO-mentous pre-endgame blunder, which (c/sh)ould have cost me the game. Still need to work on my time management and tracking.
Player 2
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