Game Details
Player 1
#player1 Brad_Whitmarsh Brad Whitmarsh
#player2 JD JD
>Brad_Whitmarsh: OY 8H OY +10 10
>JD: ?CDELLN 8F CL.. +9 9
#note lots of options, I knew CLOYE and wanted to make sure that the board stayed open.
>Brad_Whitmarsh: AEILNNY 9G INANELY +77 87
>JD: ?ADELNU K5 UnAN.LED +82 91
>Brad_Whitmarsh: ABD 8M BAD +25 112
>JD: BDEGIOP 10G BOP +23 114
#note the N on row 6 was juicy enough that I liked this leave instead of playing BIPOD. Q prefers BOG leaving DEIP by about a point, bingos slightly less but I tend to have better plays available when I miss.
>Brad_Whitmarsh: AAHLV L11 HALVA +35 147
>JD: DEGIIOR 15L .GIO +15 129
>Brad_Whitmarsh: ENV N12 NEV. +14 161
>JD: CDEFIRU O11 FUD +14 143
#note Q likes FUNDIC best, but I don't like closing the board for myself while trailing.
>Brad_Whitmarsh: AEGMRST 6F MARGE.TS +68 229
>JD: ACEIORW H1 CROWE. +45 188
>Brad_Whitmarsh: HKO G3 KOH. +37 266
>Brad_Whitmarsh: AQST (challenge) +5 271
#note I challenged.
>JD: AEFIOTU J11 FOU +19 207
>Brad_Whitmarsh: AQST M3 QAT. +26 297
>JD: ?AEIJNT 11A TAJINEs +81 288
#note nice draw, I had forgotten FOUS was good and so made a riskier play than necessary! TAJINES at the other spot would still leave the LIBS lane open, so this was probably a mistake, but the benefit is that it makes the board much more volatile.
>Brad_Whitmarsh: EEINRRS A4 REINSER. +77 374
#note I am grateful he played this as fast as he did!
>JD: DEIRSTT D7 DIRT.EST +70 358
>Brad_Whitmarsh: EO C11 .OE +26 400
>JD: AGIMOPZ N2 ZIG +40 398
#note I love this play since only I can take column O, but I still need to get lucky to win - drawing the S would be clutch. It's going to be hard for me to outrun an X play anyway.
>Brad_Whitmarsh: EEIIRTU C3 UTERI +16 416
#note as luck would have it, he didn't have the X yet. Q thinks ETUI at B5 would win 5/8 endgames by not leaving a lot of scoring spots and also frequently drawing an out
>JD: AIMOPSW O1 WOS +41 439
#note my play is good enough - I should've recognized that OSW plays well in multiple spots, and started with PIMA at D1. But my play leaves me with PIMA and CAMPI, which he can't block, so it's enough.
>Brad_Whitmarsh: EIX B2 EX +27 443
#note best play, blocking PIMA
>JD: AIMP 1H .AMPI +12 451
#note I can actually still win here even without playing CAMPI because the I doesn't score much for him (LIED for 10).
>JD: (I) +2 453
#note lucky that he didn't triple-triple, and then lucky draw in the pre-endgame to steal a win
Player 2
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