Game Details
Player 1
#player1 JD JD
#player2 Ian_Weinstein Ian Weinstein
>JD: AGINRUW 8D WRUNG +26 26
#note pretty close on a sim, but this should probably be -UW.
>Ian_Weinstein: ABEEISS E8 .ABIESES +70 70
>JD: AAGIRTV 15E .TRAVAIG +92 118
>Ian_Weinstein: ADO D11 ADO +18 88
>JD: CEEHIKO C12 OKE +32 150
#note tack on the H or not? I felt that OKE was a bit of a hedge - guaranteed score next turn if I fail to draw a bingo. It's pretty close on a sim, with OKE slightly preferred.
>Ian_Weinstein: ?ADEILP M9 PLEIADs +86 174
>JD: CEHIOTY 15A YEH +38 188
#note CEHIT is really, really strong. CIOT is most definitely not. YO fo sho.
>Ian_Weinstein: DEFOO 12I FOOD.E +20 194
>JD: CIIMOTY 11H MITY +35 223
#note presumably he has the S, just have to hope he whiffs.
>Ian_Weinstein: IJNORSU O6 JUNIORS +107 301
>JD: ?CEINOU G3 CONtI.UE +64 287
>Ian_Weinstein: EERW 5G .EWER +16 317
>JD: GLNNRTT 12B R...NT +7 294
#note it ain't looking good. I could exchange and try to draw the Z, but that's the most logical spot for him to block next. LENT at J4 just seems counter-productive. Quackle hates my play, and it could allow him to score very easily (he probably has an E). probably just time to exchange.
>Ian_Weinstein: AEMOR A8 MORAE +33 350
>JD: GILNSTV -LV +0 294
#note guh, didn't want to exchange, just a guarantee that he will block column B, I think. perhaps SLING instead of STING?
>Ian_Weinstein: ADIQ 14K QA.I +42 392
>JD: GILNSTX J4 L.X +26 320
>Ian_Weinstein: EZ 4J .EZ +26 418
>JD: EGINPST 14B P. +16 336
>Ian_Weinstein: FO B8 OF +14 432
>JD: EGIINST J3 I... +11 347
>Ian_Weinstein: ABH I1 BAH +21 453
>JD: EGINSTT 3I ..S +9 356
#note if AU is in the bag, then ABETTING after an exchange should be unblockable. what else can I try?
>Ian_Weinstein: CLU 1F CLU. +24 477
>JD: EGINTTT 4D TIG.N +17 373
>Ian_Weinstein: ADLNV E3 V.D +14 491
>JD: ETT I5 .ET +16 389
>Ian_Weinstein: ALN 3C LA. +14 505
>JD: T D2 T.. +3 392
#note over by 2 mins

>JD: (N) +2 394
Player 2
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