Game Details
Player 1
#player1 New_Player_1 New Player 1
#player2 Alec Alec
>New_Player_1: EVX 8G VEX +26 26
>Alec: BEEIRST H3 BEERI.ST +61 61
#note Quackle prefers to expose the S with H6 BEERIEST. (-2)
>New_Player_1: JKOR 5E JOK.R +32 58
>Alec: AADINPR 6F PA. +27 88
>New_Player_1: UUU -UUU +0 58
>Alec: ADIINRT J6 NITID +26 114
>New_Player_1: NOO K9 NOO +11 69
>Alec: AEFHMOR K2 FORME +22 136
#note L10 MHO is best. I like it. I missed it despite looking at the spot and rejecting other plays--some of which are also better than my play, like FORAM and FOH--for the scoring spots they allowed. I played FORME because it blocked bingo lanes and (I thought) gave my opponent little immediate scoring potential. However, I scored less than I could have and kept a suboptimal leave. (-8)
>New_Player_1: ERY L10 RYE +21 90
>Alec: AAHHNNU 10D UNHA. +16 152
#note This may have been my rack. I misrecorded it on my scoresheet as AAHHNUU.
>New_Player_1: ??EFIST 13G FaIrEST +83 173
>Alec: AHILNOS 12C SHINOLA +81 233
>New_Player_1: MOPR 13A PROM +27 200
>Alec: AILOSUU A13 .IU +15 248
>New_Player_1: BEOZ 3J B.OZE +32 232
>Alec: ADGLOSU O1 LUDO +36 284
#note Quackle prefers O3 DOULA to O1 LUDO, despite that LUDO is worth 11 more points. DOULA sets up the case S and gets rid of my A with five unseen. (-5)
>New_Player_1: AAE - +0 232
#note Maybe Quackle will like LUDO better when it finds out that LUDO drew a challenge.
>Alec: AACGSTW L6 WAG +15 299
#note Scored as 17. (+2)
>New_Player_1: AAE 4J A.EA +27 259
>Alec: ACEINST C4 ACETINS +70 369
>Alec: ACEINST -- -70 299
#note It seemed plausible, but SUNHAT is #. (-49)
>New_Player_1: LT G10 .L..T +8 267
>Alec: ACEINST M6 TEIN +19 318
#note I wanted to limit Ruth's scoring potential and figured most of it was either from the G at L8 or on the DLSes in column M; TEIN blocked that area nicely. I chose TEIN over TAIN to save 2I CAF. Quackle prefers 2J AFT, while TEIN did not appear on Championship Player's list.
>New_Player_1: GQVW - +0 267
#note Challenge.
>Alec: ACEEESU 2I CA. +17 335
#note When I entered this rack into Quackle, I immediately saw 7D CUE, the best play. I probably saw it during the game as well. I do not remember why I played CAF instead, but I think it involved seeing N9 ECU/14M ECU/N8 EAU/14M EAU, forgetting about CUE, and rejecting the ECUs and EAUx for the scoring opportunities they gave up.
>New_Player_1: GQVW -GQVW +0 267
>Alec: EEELNSU 8L ..EN +15 350
#note When I entered this rack into Quackle, I saw UNVEXT and thought it would be best; however, GIEN is the only play that consistently wins 100%. This may be because it saves the U for the Q; although it prevents SUQ N8, it saves USQUE 15A as a possibility, along with QUIN E7 if I get an I, QAT E14 with an A, or QAID I11 with a D. UNVEXT prevents USQUE and requires an A, D, or I draw to have a Q spot.
>New_Player_1: GI 3F GI. +7 274
>Alec: EELSUVW E7 VUL. +7 357
#note N8 EEW is best. I missed EEW at N8 and 14M, and I remembered that Ruth challenged my previous "new" 4's. (-10)
>New_Player_1: ADIQR O6 QI.DAR +16 290
>Alec: CDEESWY N10 YEW +32 389
>New_Player_1: AGT 2E TAG +14 304
>New_Player_1: (CDES) +14 318
#note Final score recorded as 391-318.
Player 2
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