Game Details
Player 1
#player1 Will Will
#player2 Dan Dan
>Will: BEJNORY 8H ENJOY +38 38
>Dan: CEHILOW L2 CHEWIL. +36 36
#note Phony. This really isn't a big enough improvement over something like J8 JOW to take a risk. JOW sets up my L with a great hybrid scoring/bingo leave.
>Will: BDELPQR -IIII +0 38
#note Dan exchanged PQBL leaving RED
>Dan: AAAILOP K3 APO +29 65
#note Almost did APICAL, but it gives such easy plays back. One benefit of APO which I failed to consider is that it sets up a nice play of M3 AAL for another 29 points next turn.
>Will: DEERTTU 9B UTTERED +63 101
>Dan: AAAAILO -AAAIO +0 65
#note Like I said, didn't think of AAL. I actually immediately assumed exchanging had to be correct and didn't even look for plays at all.
>Will: ?EGILNO A6 ELOpING +85 186
#note Interesting call between bingoing and playing ENJOYING for 57 leaving ELO?. Certainly a nice situation to be in.
>Dan: AEGILSU J8 .UG +15 80
#note I saw M3 AGE but figured it was early enough in the game and the board was open enough that I could take a slight point sacrifice and try to get a spree of bingos.
>Will: AORSTTV E7 OV.RT +16 202
#note Nice play to foul up some of the best areas of the board for bingoing in one move.
>Dan: AEILOSS 11G LOIASES +76 156
>Will: AENRSTV D1 VERSANT +80 282
#note Passing correctly on SERVANTED#
>Dan: AEFIRWZ 10L WIZ +42 198
#note Big mistake here, and I was unhappy with myself for playing it a few moments after hitting my clock. I definitely need to play 12L FIZ, since it opens the lower portion of the board. My play does Dan's job for him.
>Will: ABDGNNO B2 GONAD +29 311
>Dan: ACEFIRY 1D .ERIFY +45 243
>Will: BDIKMNO J3 BONK +39 350
>Dan: AAACEHU A1 AAH +26 269
#note Both A1 AAH and C2 EAU set up the other but I get more points by playing AAH first.
>Will: DEIMQRU M9 Q.. +22 372
>Dan: ACEEOPU C2 EAU +28 297
>Will: DEIMRSU B8 M.D +21 393
>Dan: ACEFOPR 12F FOP +20 317
>Will: EIIRSUX 13G XERUS +44 437
>Dan: ACDENRT 14H DEN +19 336
#note Tanked for a while here but just had no idea what to do. Here I'm hoping that Dan will space on the UNI hook.
>Will: ?BEIIIT 15I TI +8 445
>Dan: ACILMRT H4 CALM.. +14 350
#note 6F TRICK is best, leaving 2L CLAM, or AM under Dan's possible play of (DEN)IABLE.
>Will: ?ABEII N8 BI. +25 470
#note Best play for Dan.
>Dan: IRT 2L .RIT +12 362
>Dan: (?AEI) +6 368
Player 2
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