Game Details
Player 1
#player1 Quackle Quackle
#player2 Nick Nick
>Quackle: BEGHORU 8H BOUGH +30 30
>Nick: ?AILNOP K5 PAN.OLIn +90 90
>Quackle: AAEGIMR L1 AMIGA +22 52
>Nick: ?DMOQTZ 1K M.TZO +48 138
>Quackle: EFRRUVY 3I VER.FY +38 90
>Nick: ?ADNQRW 9F DRAW +26 164
#note It was between this, QAID 11H, and QI 11J. 26 seemed too much to give up just to dump the Q, so the decision was mostly informed by pure points and that I could probably play it off next turn if I had to or maybe draw to something 12H with it?
>Quackle: CDEIORU 12D DECURIO. +72 162
>Nick: ?EENQRT I11 Q. +11 175
#note Missed BOUGHTEN 8H. I frequently miss extensions or hooks by not looking around the board enough.
>Quackle: EILLLSU 10K .ULL +6 168
>Nick: ?EEENRT O4 ENTREEs +75 250
>Quackle: EHIILOS 2J HI. +34 202
>Nick: EENNRSS L10 .NS +30 280
>Quackle: EGILOSX 13C GOX +34 236
>Nick: EEINORS F8 E. +3 283
#note Saw DOE D12 but seemed too risky. One R and Two S's unseen with 38 seems like I should make the play in hindsight. Need to revisit calculating probability of having X given X unseen.

There are many other superior plays a well, but I was obviously hung up on IRONES even though I knew EINRS has to be close. I would not have considered 7G ION, which scores 17 and sims third.
>Quackle: AEEILOS N5 OE +10 246
>Nick: EINORSV E2 VERSION +72 355
#note Missed VERSIONED which is better I'm assuming because of the A hook and 5 unseen...

I actually missed the hook when playing it also
>Quackle: ABDEILS 1B DISABLE +94 340
>Nick: ACIINNP 3B APN.IC +26 381
#note PIU J6 is what I wanted to play, but thought it was purely equity and ignoring something about blocking on the left. The pool looks pretty good and leaving all that fully open seemed weird.

Missed CANINE 8A which does sim slightly better


>Quackle: AEEETUY 7H AY +27 367
>Nick: DIINTTW E11 D.. +22 403
#note Feel like I should block given the two As and the K, R, S there's almost surely a big play coming here next turn.

Only other decent I saw was INTINE 8A. I missed WIT M6 and TWIT 14A


>Quackle: AEEEFTU N9 F.UTE +13 380
>Nick: IIJNTTW M13 WIT +22 425
#note I'm pretty lost. I don't see a whole lot of threats on 7s, but if I play JEW 13M, I worry about stuff like KETOSE which probably ends it. Then again, playing something like WIT or WIN M13 probably opens bingo possibilities on 15 I don't want to risk. That leaves me with only like TIT/TIN/NIT O13 and it's ugly stuff left after that.

JAY 7G takes the sim, which I don't fully understand. How does that have highest win?

WIT is second, which I didn't really fully permute the bingo possibilities but just looked at the double Ts and thought it seemed like my best option
>Quackle: AEEKORS 14B KOR +21 401
>Nick: AIJNTT 8A TAJI.. +42 467
>Quackle: AEES 15A EASE +31 432
>Quackle: (NT) +4 436
Player 2
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