Game Details
Player 1
#player1 Joey Joey
#player2 Richard Richard
>Joey: EEFNTTU 8G FEU +12 12
#note Not the most clearcut opening rack. Maybe TUFT instead? I wasn't crazy about keeping 2 Es.
>Richard: ?AEINOR J2 ANEROId +66 66
>Joey: EJNNTTZ 4I J.NNET +26 38
#note JETTON scores a few more points and doesn't open the triple.
>Richard: ADQ I7 Q.AD +46 112
#note And it would get in the way of that.
>Joey: ABNOTYZ N2 BA.TY +36 74
>Richard: EFR O1 FER +24 136
>Joey: CMNOVWZ M1 WOV. +37 111
>Richard: EILNSST 11G LISTENS +79 215
>Joey: CLMNOPZ 2F COLZ. +22 133
>Richard: EGO 5H GO.E +23 238
>Joey: DIKMNPS H11 .MPIS +36 169
>Richard: EOTV 15D VOTE. +12 250
>Joey: DEKNOTU 15A OUT..... +33 202
>Richard: AGHIN O6 AHING +32 282
>Joey: ADEKNPR L8 PRA.K +28 230
>Richard: ITXY M11 .IXTY +36 318
>Joey: ADEIMNS 15L M.NA +36 266
#note Three straight homeless bingos. This wasn't too bad a fallback plan.
>Richard: ACOR 12D CARO. +20 338
>Joey: ?DEEIIS F1 I.E +5 271
#note I was pretty sure EIDETICS was good now, but it would fall short too often.
>Richard: EORW 14J WRO.E +40 378
>Joey: ?BDEILS 9A DISaBLE +67 338
#note No triple-triple bonanza available, even in clabbers. I assumed that spot wouldn't remain for another turn so I had to open another lane and hope for the best.
>Richard: EEHIIRU A6 HIE. +24 402
>Joey: AADDGLU 3B LAUD.D +25 363
#note This was not the best. I could have made other plays that didn't give him out plays for a few more spread points.
>Richard: EIRU C3 .UREI +6 408
>Richard: (AG) +6 414
Player 2
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