Game Details
Player 1
#player1 Dave_Krook Dave Krook
#player2 Jackson_Smylie Jackson Smylie
>Dave_Krook: EHNW 8F WHEN +20 20
>Jackson_Smylie: AENRSTU H1 SAUTERN. +77 77
#note considered NATURES/WHENS, cause he might challenge WHENS, and the placement of the S with SAUTERN is annoying to block. 5 points won out in my mind, and also leaving the WHENS hook open if he is not sure of it.
>Dave_Krook: AKOTTU 5B OUTTAK. +22 42
>Jackson_Smylie: AAILNRW 6F WA. +33 110
#note missed thd superior WI(R)RA - better also cause AILNR is volatile and I don't need to bingo, ALN reaches for scoring tiles better. I might actually play WARN over this as well if I were to do it again. I figured the jump in bingo percentage would be worth it to seal the game early, but it can also lead to more disaster scenarios.
>Dave_Krook: AAFLOPR -AAFLOP +0 42
>Jackson_Smylie: AILLNNR 4C NAIL +22 132
#note ANN(U)LI is a nice play, I also considered LARNT to take out the S hook and keep things tighter. Usually I would make a play like G1 INN here, which is the standard blocking play but he still has other lanes to work with and ALLR will be really shitty then. NAIL at least starts to outrun, and I can worry about the S next turn. Obviously in retrospect I regret it but I'm not sure. INN feels to paranoid, even though I'm up.
>Dave_Krook: ?ADELRY 1A DELAYeR. +86 128
>Jackson_Smylie: DGILNRT 2B DIG +21 153
#note missed ELD, which I can do... or NURD. I also missed UNGIRD, which I like more now. I hated all my options and really hated DIG, but LNRT is so bad I should fish over that, and play long I think. Bad board vision this turn!
>Dave_Krook: AM G1 .AM +17 145
>Jackson_Smylie: ILNORRT 6A ORT +12 165
#note could play L(AA)RI, which I saw. I wanted to take out xbomb/easy plays here.
>Dave_Krook: DEHO A6 .OHED +27 172
>Jackson_Smylie: EEILLNR 3G ..LLEIN +20 185
#note or NELLIE, but I prefer this.
>Dave_Krook: FGU 4L FUG +26 198
>Jackson_Smylie: EEOOPRV 9E VOE +18 203
#note sneaky P setup
>Dave_Krook: ?ABEIOS O1 BOAS +30 228
#note actual rack
>Jackson_Smylie: EFGOPRS 10F PROG +33 236
#note he spent a while on BOAS and made me think he had the ?. I felt better about holding EFS here, though Q says the leaves are worth the same. hitting the B column is easier with the F, but that doesn't really matter.
>Dave_Krook: ?BEIIIV -BEII +0 228
>Jackson_Smylie: EFMRSVX -FVX +0 236
#note missing V(IF)F. I saw REVS, FEMS, SEX. VIFF is nice cause I save ?XES plays a lot, and EMRSX has nice potential. Q favours FEMS, which makes sense especially if he has a ? to take out that lane. I didn't want to run into crazy trouble with FMRV here. I could hit the X next turn after FEMS, but doesn't he play there always, and not often give me FAX back? Q says it's worth it by about 9 over exchanging, and tied with VIFF. With a blank implied FEMS kills the sim.
>Dave_Krook: IO 9I OI +8 236
>Jackson_Smylie: EIIMRRS B8 IRE +17 253
>Dave_Krook: CDEIJNZ -CD +0 236
>Jackson_Smylie: FIMRSVX 11C VIMS +27 280
#note and nice cause I get fix a fair bit
>Dave_Krook: AO E11 .OA +5 241
>Jackson_Smylie: BCEFJRX D10 J.B +32 312
>Dave_Krook: DEIINSY 14B mAENIES +72 313
>Dave_Krook: DEIINSY -- -72 241
>Jackson_Smylie: CEFIPRX F13 EX +27 339
#note Q isn't great here cause I don't know how often dave will see gesneria.
>Dave_Krook: ?AEEINS 8A ..E +6 247
>Jackson_Smylie: CFIPRTZ H10 .FT +7 346
#note RIFT leaves 5 in the bag, OFT leaves 7. I think both outrun a lot, but if I draw the Q or something after RIFT and he's able to go out, I could get outrun. I like keeping a vowel with OFT and forcing him to find something from the T.
>Dave_Krook: ?AEIINS 4H .I +4 251
#note only bingo from the T is the tough TENIASIS, and otherwise just AN(NU)ItIES
>Jackson_Smylie: CEIPRUZ 6F ...EZ +37 383
>Dave_Krook: ?AEINQS 1K SQuI. +25 276
>Jackson_Smylie: CCEIPRU 12H .ERPIC +20 403
#note lol tricep, terpic*
>Dave_Krook: ADENNTY C11 .AN +17 293
>Jackson_Smylie: CU K10 CU. +14 417
#note -20 on time for dave, his clock was running on my time about half way through
>Jackson_Smylie: (DENTY) +18 435
Player 2
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