Game Details
Player 1
#player1 Ian Ian Weinstein
#player2 Will Will Anderson
#title 2016 NSC Round 16
#description Ian Weinstein plays Will Anderson in Round 16 at the 2016 NSC
>Ian: EIMORRT 8G ROM +10 10
>Will: EGGIPRZ J6 ZIP +42 42
>Ian: CEEIRTT F6 CITE +21 31
>Will: EGGORTT 10D GORGET +19 61
>Ian: AEELNRT K7 TELERAN +76 107
>Will: ?EFMNOT L1 FOMENTs +82 143
>Ian: ADENUUW M2 WUD +30 137
>Will: ACEHSTU 12F CHATE.US +78 221
>Ian: AENOUXY K3 AXE +40 177
>Will: ABEHNPS 9E B.EP +23 244
#note Obviously HOB, no idea how I missed it
>Ian: BDGNOUY 11C BOY +35 212
>Will: AEHIINS 13G AHI +22 266
>Ian: DDGNNUV 7C UND.D +18 230
>Will: AEILNQS 8A QIS +38 304
#note Interesting that QIS 12B is possibly better here.
>Ian: GIKNORV 14B ROVING +31 261
>Will: AEELNNS 15G SENNA +23 327
#note Too paranoid?
>Ian: AEFKLRU 15A KEF +37 298
>Will: EILLORT 12A LIER +22 349
#note Probably RIOT with the scarce E's left.
>Ian: ?AILORU 4I LO... +13 311
>Will: DEILOTV 3F VOLE +12 361
#note Inflection point of the tournament right here. Didn't do nearly enough analysis of the position. Ian's surely keeping well (AIRS? or something) and almost certainly not keeping JWY. That means I should expect to draw that stuff after my play, and whatever play I make should give me options in case he hits a bingo. Next, where to block? Many of the things he can have on row 3 also play on column M through the S (AcRASIA/AcRA(S)IAS, AqUARIA/mAIA(S)AUR, AbROSIA[or rOSARIA or SOlARIA]/AbRO(S)IAS, etc.), and for every word like fUSARIA that I block by blocking row 3, he has another one that plays down column M and not row 3. Also, the score is such that getting extra points for VILEST or DEVIOUS could be the difference between winning or losing. Since blocking the S seems to be about as good as blocking row 3, VILEST looks pretty good. DEVIOUS also looks good, and would win if I drew JIVY or JOVIAL through the V at 4C. CP puts VOLE at just under 95% to win but of course it's much lower than that given LOXED.
>Ian: ?AAAIRU M8 mAIA.AUR +66 377
>Will: ADIJOTY N6 JOY +33 394
#note Halfway through and I've already had three or four disaster losses.
>Ian: ISW 6A WIS +11 388
>Ian: (ADIT) +10 398
#note players agree to a score of 400-394
Player 2
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