Game Details
Player 1
#player1 New_Player_1 New Player 1
#player2 Quackle Quackle
>New_Player_1: ?AMNSTV 8G VANT +14 14
>Quackle: EIOU 9H EUOI +12 12
>New_Player_1: ?AADMST F6 MAA +19 33
>Quackle: MOY 10J YOM +32 44
>New_Player_1: ?ADIOST E5 OuTSAID +92 125
>Quackle: GINRU D1 UNRIG +17 61
>New_Player_1: EEJLNOP 11H JEON +35 160
>Quackle: INOT H11 .OINT +39 100
>New_Player_1: DEGLPST 1C G.LPED +30 190
>Quackle: EIOU 3B OU.IE +10 110
>New_Player_1: ?EFSTWZ F10 FEW +33 223
>Quackle: ABGNRSU B3 .SNABURG +67 177
>New_Player_1: ?FKPSTZ 13F SP.K +28 251
>Quackle: CDEI A1 DICE +35 212
>New_Player_1: ?EFILTZ 8A L.Z +36 287
>Quackle: EOW D11 OWE +16 228
>New_Player_1: ?EFILTX 14H .IX +32 319
>Quackle: AA C12 AA +13 241
>New_Player_1: ?EFLRST 4F ReFLETS +78 397
>Quackle: AEVY A8 .EAVY +20 261
>New_Player_1: EHHNQRR 2G HERN +17 414
>Quackle: T J4 .T +2 263
>New_Player_1: BCEHQRR 6I CHER +31 445
#note Championship Player likes CHER, but CH has to be better, threatening EX, which half the time Tim can't block because he has to stop a Q play.
>Quackle: ADIILOT 5J .OIL +17 280
#note 1. CP comes up with its worst suggestion ever here! It says TIZ +67. It's really only +34 because it allows QAT! 2. There are way too many lines for me to be confident of anything here, but XI makes sense to me, followed maybe by BODE. I feel like the result may be in the +55 range. 3. It's interesting to follow some alternate lines and see how CP's assessment changes move by move. For instance ZA +49 drops to +41 after SPIKE, back up to +44 after OIL (a questionable play offhand) and settles at +39 after SPIKER.
>New_Player_1: BEQR 13F ....E +20 465
#note 1. CP likes BEZ -17, but it's actually -27 after DEAF, keeping the D for DOWER in response to OWER! After DEAF, a pass is definitely the best practical play, but the same in theory as eR. 2. CP says SPIKER -20, but it's actually -27 after the beautiful response AGA! 3. CP sez REZ -21, but following its subsequent plays it looks like it's -23. 4. My play of SPIKE looks like it's correctly rated at -23, since playing out appears to be Tim's best play. So I think REZ and SPIKE are equal theoretically.
>Quackle: ADIT 7K DITA +15 295
#note Two (minor) miscalculations by CP. Tim's DITA does seem best, but CP thinks SPIKED is +41 (playing through gives +42) and thinks ZA is +40 (actually +41). In both cases CP realizes later that slow play is a little better than going out.
>Quackle: (BQR) +28 323
Player 2
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