Game Details
Player 1
#player1 cesar cesar
#player2 baron baron
>cesar: ?CEEGUW -EGUW +0 0
>baron: III -III +0 0
>cesar: ?CEEIIO -EIO +0 0
>baron: ADMR 8F DRAM +14 14
>cesar: ?CEEILO 7C CInEOLE +76 76
>baron: ITX 6D TIX +56 70
#note :|
>cesar: LNORTUU D4 UN..L +12 88
#note runout is a bit better at 9H. -2
>baron: ?ACORSW J1 COWARdS +72 142
>cesar: AORSTUY 1J .OYAUS +45 133
#note missing outcry is pretty bad. -5
>baron: AIPT 5B PI.TA +30 172
>cesar: AIORTUV 4G AVI.TOR +28 161
>baron: BDNO 3L BOND +22 194
>cesar: EGOQTUV O3 .EVOUT +33 194
#note 9H VOG/VEG is worth the point sacrifice for the leave. -5
>baron: AMR C2 RAM. +16 210
>cesar: EGHLOQZ 3E LEZ +43 237
>baron: J 6N J. +25 235
>cesar: DEGHNOQ 2A HO.NED +37 274
#note or gorhen for 7 less.
>baron: R H7 ..R +3 238
>cesar: GGHINQS 10F QIS +36 310
#note that was fortunate.
>baron: BDEEGNW 1A EN +23 261
>cesar: GGGHNTW -GGGNW +0 310
#note i wanted to keep the H to score but quackle prefers the NT leave. i guess it makes sense. -2.5
>baron: IOP 11D POI +21 282
>cesar: EEFFHIT 12A FIFE +36 346
#note this is, of course, an enormous mistake. it's very clear that FIEF at 12B is best and i even thought about this while making this turn. at some point i'm going to need to learn how to play every turn and not lose focus. -4
>baron: AEU 13C EAU +21 303
>cesar: EEHKNTT 14B TENTH +46 392
>baron: AW 5J .AW +24 327
>cesar: ADEEGKL 15A KA +20 412
#note RESINIFY might lose me the game. KA at 6A is best. -2%
>baron: EGINRSY 12F SYRINGE +86 413
>cesar: BDEEGGL M7 BEGGED +29 441
>baron: I B5 .I +6 419
>baron: (L) +2 421
Player 2
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