Game Details
Player 1
#player1 Noah Noah
#player2 Nigel_Peltier Nigel Peltier
>Noah: ?EGIPTT H4 PETTInG +74 74
>Nigel_Peltier: ADILNSU 8H .NDUSIAL +80 80
>Noah: EIINTWW 10F WI. +15 89
>Nigel_Peltier: ?EEHLOO J4 OOHE. +17 97
>Noah: BEINQTW M7 Q. +21 110
>Nigel_Peltier: ?EEILNU O3 qUINE.LE +58 155
>Nigel_Peltier: ?EEILNU -- -58 97
>Noah: BEINOTW E10 TWINE +24 134
#note This play was fascinating, and I wasn't able to thoroughly look at all the options because I needed to worry about time. Options that I've found at this point are K5 WO, G3 BOW, E10 TOWNIE, N5 OBIA, 5J OW and E10 TWINE. Possible bingos for Nigel are vEINULE(T), bLUE(L)INE, and (S)ELENIUm, all of which I saw at the time. I decided that I wasn't going to block any of his bingos unless my play happened to be good for other reasons -- there's no guarantee he finds one of them, and I might also block the wrong one if he finds one or more. There's definitely a marginal value to blocking bingos though, so if two plays are close, that seems like a reasonable deciding factor. Different plays accomplish some different goals. TWINE and TOWNIE aggressively open scoring spots which he can't use and I can use very well next turn, while providing a bit of long-term defensive value by blocking the WIG hook for later. TWINE also opens an easy LUNE play, which might deter Nigel from looking longer for bingos. OBIA opens scoring spots in a similar way -- I think OBIA is not as good as TWINE and TOWNIE because ENTW is not great, it scores less, and the opened scoring spot is worse. (O)W is a great fish in this situation, as AEIR get me huge column E bingos and D gets me INTOmBED if he does SELENIUm. It's a bit risky, as if Nigel finds vEINULET my leave is not great anymore, but LEU/bLUELINE/SELENIUm all work out very well after OW. WO scores well and keeps a decent leave, but I'm not a big fan of the play here -- TWINE and TOWNIE just seem to accomplish a lot more. BOW keeps a great leave for this board and blocks vEINULET. TOWNIE seems stronger than TWINE, as Quackle thinks it averages a few more points next turn. I'm very inclined to trust Quackle here, and it makes intuitive sense because drawing high scoring tiles often allows me some lucrative row 15 plays. The only reason I might play TWINE is to induce LUNE, but I feel like that's not good enough. I'm really not sure how to decide between OW, BOW, and TOWNIE. Thoughts?
>Nigel_Peltier: ?EEILNU D12 LUNE +18 115
>Noah: ABBOOSX 15A BOX.S +51 185
>Nigel_Peltier: ?DEIIST 11H STImIED +74 189
>Noah: ABCDOPR 14B BO..D +41 226
>Nigel_Peltier: OY K5 YO +25 214
>Noah: AAACJPR 13C P..A +39 265
>Nigel_Peltier: EGIMNRV L10 V.M +16 230
>Noah: AACEJKR 5E JAK. +30 295
#note I didn't notice KAVA. This makes more sense though because it blocks the ET lanes and makes the VIMS hook easier to close in the future, as well as keeping a more flexiblie leave.
>Nigel_Peltier: EEGHINR 6F HI. +33 263
>Noah: ACELRRT O3 CARRE.L +10 305
#note This is a huge error. I way overestimated his chances of bingoing to the L -- he only gets an extra 1-2% bingo chance after CART 7E per Quackle, so I should just play that, which does much better defending against winning outcomes that don't involve bingoing with the L.
>Nigel_Peltier: EEEGNNR I11 .EN +4 267
>Noah: AFGNRST 7D GRAF. +33 338
>Nigel_Peltier: CEEGNRR 3M RE. +10 277
>Noah: EFINSTU 2M EF +22 360
#note I definitely want to set up my case S somehow here, but also thought about playing IF H13. I felt the setup was not strong enough to justify the 15 point sacrifice and allowing strong row 2 plays by Nigel.
>Nigel_Peltier: EMNR J10 M.NER +19 296
>Noah: EINSTUU -UU +0 360
>Nigel_Peltier: AGR I2 GAR +10 306
>Noah: EINSTVY 2E VYIN. +20 380
>Nigel_Peltier: AOZ H13 AZO +39 345
>Noah: AEEOSTU 1H EAU +20 400
>Nigel_Peltier: CDILOTU 8A LIDO +22 367
>Noah: AEOST A6 SO.ATE +6 406
#note Wasn't sure of STOAE.
>Noah: (CTU) +10 416
Player 2
Prevent game from appearing in all lists of uploaded games?
Prevent game from appearing in list of recently uploaded games?

 
Copyright © 2005-2024 Seth Lipkin and Keith Smith
Some data copyright © 1999-2009 National Scrabble Association and © 2009-2024 NASPA
SCRABBLE® is a registered trademark of Hasbro, Inc. in the USA and Canada.
Current time: 2024-05-20 13:26:06 Server IP: 162.144.19.21