Game Details
Player 1
#player1 Evans_Clinchy Evans Clinchy
#player2 Walker_Willingham Walker Willingham
>Evans_Clinchy: AEMRSTU 8D MATURES +74 74
>Walker_Willingham: QU J8 .UQ +32 32
>Evans_Clinchy: EIINORU 9B EUOI +11 85
#note The sim much prefers a more fishy play - IO# K10 is really creative, setting up multiple lines to hook the N and bingo. EINRU is a really solid leave when there are several floating consonants for eights along with the ample room for sevens. The 15 points is also not shabby.
>Walker_Willingham: AAEILSV H8 .EAVAILS +86 118
>Evans_Clinchy: ?EGINNR E5 REm..NING +86 171
>Walker_Willingham: ACIO D3 CIAO +16 134
>Evans_Clinchy: AALPTTU D11 PAUL +23 194
#note Another bingo whiff! CATAPULT. Missing too much stuff this tournament.
>Walker_Willingham: AFH C13 FAH +34 168
>Evans_Clinchy: ADEFNTT B5 FATT.NED +66 260
>Walker_Willingham: BDEKO A11 BOKED +47 215
>Evans_Clinchy: DILNOTY K9 TIDY +29 289
#note Ick - a terrible play defensively. Gives back as many bingos as it blocks. There doesn't really exist an option here that controls the board the way I'd like to, so it's probably best to do something straightforward for points/leave. Sim suggests DICOTYL up top, which I sadly missed.
>Walker_Willingham: EJNOS A4 JONES +75 290
>Evans_Clinchy: AEELNOP L10 NOEL +33 322
#note Missed LOANEE# in the same spot for 42. Tsk tsk.
>Walker_Willingham: EIRSW 14J WISER +37 327
>Evans_Clinchy: AAEIPTY F10 YAE +35 357
>Walker_Willingham: OZ 14F ZO. +32 359
>Evans_Clinchy: AIINPTX 7E .IX +36 393
>Walker_Willingham: ILV I5 LIV. +11 370
>Evans_Clinchy: AEINPTW 15E PAW. +25 418
#note Just wanted to score, balance and not give much back, but I missed a better way. TWAE M11 is 6 extra points, and it's pretty harmless defensively. A potential bingo in line N isn't very likely, and I should be able to outrun anyway.
>Walker_Willingham: MR 11K ..RM +7 377
>Evans_Clinchy: BEHINOT 4H OB +15 433
#note This is an okay block, as it takes out eights through the L and sevens hooking OLIVE. There's a way better play, though - slide it over to the right. OB# 4I. It's equally blocky, and it means that if he does bingo in line O, I get a high-scoring play making HOB. For example TITHE is 50 if I draw the T. This enables me to win a lot of close endgames even after he bingos. That's 94 percent to win the game; this is 77 percent. Huge difference.
>Walker_Willingham: ?EGGRRT O6 TRiGGER +85 462
>Walker_Willingham: ?EGGRRT -- -85 377
#note Lucked out - he has no valid bingo and has to try a desperation phony.
>Evans_Clinchy: CDEHNOT 10N HE +28 461
>Walker_Willingham: ?EGGRRT O8 RE.sT +22 399
>Evans_Clinchy: CDINOT 6H D.CTION +18 479
>Evans_Clinchy: (GGR) +10 489
Player 2
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