Game Details
Player 1
#player1 Sam Sam
#player2 Dave Dave
>Sam: II -II +0 0
>Dave: AELRRRT -RR +0 0
>Sam: I -I +0 0
>Dave: AEELRTU 8G LEU +6 6
#note I debated whether it was better to play here or exchange again. Sam's not a big word studier, so I thought I might be able to tempt him into hooking an S on LEU. I also figured that my play would make his likely bingo response lower scoring.
>Sam: EINRRST H2 INSERT.R +59 59
>Dave: ?AAEMRT 5E AMR.ETAs +86 92
#note I didn't spend much time worrying about which bingo to play. This one does give him an S to play off of, but it also doesn't take any hooks and doesn't slot any vowels.
>Sam: AGHN L1 HANG. +24 83
>Dave: AEGOORY 6B GOOEY +38 130
>Sam: AEV 1L .AVE +30 113
>Dave: AEFIQRT G2 QI +26 156
>Sam: EGHMT 3C THEM..G +30 143
>Dave: AEFRTUZ 4A FRAE +34 190
>Sam: LOW A1 WOL. +30 173
>Dave: BDIOTUZ 2J ZO. +32 222
>Sam: IN 6J IN +10 183
>Dave: BDEISTU 10H SUBEDIT +77 299
>Sam: DJN M8 DJ.N +20 203
>Dave: AINOPRW 12J PAWNOR +37 336
>Sam: I M8 .....I +28 231
>Dave: CEILNOT O1 .LECTION +89 425
>Sam: BETU O11 B.UTE +21 252
>Dave: AAFIKSU 13G KUFI +24 449
>Sam: COY 7A COY +24 276
>Dave: AAADISX N5 AX +52 501
#note I initially saw AX 14I, but given the very strong remaining tile pool for bingos, I didn't want to give him easy hooks into the triple lane. So I was ready to play XI 14J, keeping the worse leave for defensive reasons. Then I noticed the safer way to play AX.
>Sam: ?DEORSV 15H OVERDoS. +89 365
#note He had a better bingo, but I still would have bingoed out.
>Dave: AADILPS A7 .APSIDAL +95 596
>Dave: (EI) +4 600
Player 2
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