Game Details
Player 1
#player1 Curran_E Curran E
#player2 E_Tran E Tran
>Curran_E: NOOZ 8F ZOON +26 26
>E_Tran: ?CEENQT -CQ +0 0
#note I spent a lot of time debating what leave to keep, or if COQUET was a good use of the blank. CEENT? bingoes with a lot of letters - I forget why I didn't like it. It sims best. Keeping EENT? turned out to be pretty bad.
>Curran_E: FGU 9H FUG +16 42
>E_Tran: ?EEENNT F8 .EE +14 14
#note Hurray for duplication
>Curran_E: HR G6 RH. +10 52
>E_Tran: ?ENNPTU 11D UNsPENT +78 92
>Curran_E: ?CDEIRT 6F C.EDIToR +68 120
#note He said after the game he thought FUG didn't take an S
>E_Tran: AEORRTY N2 TEARY +54 146
#note I think this is a good time to phoney. I know he hasn't study that many 8s, and there is a higher reward for the risk.
>Curran_E: BDEO O1 BODE +32 152
>E_Tran: AEOORSX 12G AX +38 184
#note AX or AXE? valuations are close, but EOORS bingos about 9% more. The upside is much huger than the downside of slightly more unbalanced racks.
>Curran_E: EJTT 3J JETT.. +28 180
>E_Tran: AEOORSU 4J ORA +21 205
#note AU(T)O to go for a bingo. Duh. I think the bag is still vowel heavy at this point.
>Curran_E: ACT H11 ..ACT +42 222
>E_Tran: EILNOSU 15E ELU.IONS +59 264
>Curran_E: ILMOY 14J MOILY +46 268
#note Damn. I always confuse these -OILY words
>E_Tran: AGINOVV 13C VAGIN. +28 292
#note There are a lot of good things about VAGIN(A).
>Curran_E: ADER 13L DEAR +23 291
>E_Tran: AADGIOV 10J AVOID +21 313
#note I hate that there are 3 eses unseen, this sets them up, and I have none. But I need to keep scoring to keep pace.
>Curran_E: LOSW O7 OWLS +31 322
>E_Tran: AEGIIIW -AGIIIW +0 313
#note keeping E looks good, for the VAGINAE AXE spot. also debating keeping an I for Q insurance, but QI wouldn't play anywhere anyway. Sim likes WAI(L). This is also a spot where keeping a highpointer like W could work, but i thought it'd be difficult to score well with it.
>Curran_E: EF 15N EF +21 343
>E_Tran: EEIKMPS 9M MI. +18 331
#note Tempted to phony with KEMPIE. I have the case E's, which is good, and can score with (N)EE. I want to block the Q spot, since Q'sticking is a legit winning strategy. MEL, NEE, and MIL all sim very close.
>Curran_E: ABL 14D BAL +20 363
>E_Tran: EEIKNPS I11 .E +12 343
#note Tempted to phoney with SKEINE, but even after that, I don't think I can win. With 2 in the bag, I considered (N)EE to score and fish for PINKIE. But I also double my chances of getting the Q. Since its so many more pts, I think (N)EE might still be right here. Either way, I need to hope he can't hit SQUIRE or SQUARE this turn, and I hit PINKIE next turn.
>Curran_E: W L10 .W +5 368
>E_Tran: EIIKNPS H1 PINKI. +51 394
>Curran_E: AGHQRSU - +0 368
>E_Tran: EIS 1H .IES +6 400
>E_Tran: (QUARSHG) +40 440
Player 2
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