Game Details
Player 1
#player1 dacrON dacrON
#player2 Mike Mike
>dacrON: EINOTVW 8H INWOVE +32 32
>Mike: BEGLOSW 9B WEBLOGS +68 68
>dacrON: AAEIOTU D8 A.OITEAU +74 106
#note I guess you could say my cries for a B were answered!
>Mike: ?DEEIIM J8 .IDE +12 80
#note Actual rack - only bingoes are I(T)EMI[s/z]ED for 60. Perhaps E11 DIME is the play here. Mike took 4-5 minutes on this play, so I figured there to be a decent chance he had a blank if he was willing to play off 3 tiles from a good rack after that long.
>dacrON: ?HINOSU N8 NOUrISH +85 191
>Mike: ?AEILM 8A LAM. +27 107
#note Accounting for the EIM? leave, it looks like mike had bingoes here, too. I believe he kept another vowel, but I'm note sure. Don't think he'd play this if he kept the J he played next turn...anyway, a break for me.
>dacrON: CFKPRTT 14B TR.CK +42 233
>Mike: ?AEIJY 13K JAY. +28 135
>dacrON: DEFHIPT E11 DIT.H +37 270
#note Talked myself out of FIT(C)H, yikes! One of three word knowledge mistakes in this tournament. I like this play over the more obvious F(E)H. Fortunately I've got wiggle room, and the F has some flexibility here, to dampen my error.
>Mike: ?EEIY 7A EYE +24 159
>dacrON: EFMOPTU 9M F.U +19 289
#note My impression over the board was that I was being too paranoid about the E, and should take the points with 10F POM. Keep in mind I still have him with a blank. Even so, upon reflection, I think I was right to question my decision making: POM is better.
>Mike: ?DEINOR 6C DINEROs +66 225
#note If you're not feeling directionally challenged, can you find the best play here?
>dacrON: EIMOPQT 5D QI +37 326
>Mike: AOZ 14I AZO +41 266
>dacrON: BEMOPTT 15G MOB +25 351
#note Was all set to play 5H TOMB when this turned me into a scaredypants. The options I really see are blocking like this, sticking to my original play of TOMB, or ignoring all threats and playing POM 10F. POM seems foolhardy, but Quackle's opinion is to take those points. I'd rather take out the more deadly spot, as I think I am still in OK shape at the very worst if Mike does manage to bingo at 5H. What's the right threat to block? Is MOB a conclusion reached with paranoia? I feel like I'd make this play again, but I'm not convinced. Note there is also K11 MO(JO) which blocks row 15 as a bingo threat, but retains a suboptimal leave for 9 more points.
>Mike: GNU L11 GU.N +23 289
>dacrON: EEEPTTT 5H TEPEE +17 368
#note OK, now I want the board sealed off.
>Mike: ADR 4K RAD +14 303
>dacrON: FILNPTT 3L TINT +17 385
>Mike: CO E3 CO.. +6 309
>dacrON: AEFLPVX 3C VA. +16 401
>Mike: AA 2M AA +12 321
#note Mike is under 30 seconds now.
>dacrON: EFLLPRX 1K PELF +21 422
#note Apparently holding the P back is better according to the endgame sim. Probably an endgame where adding the S is the best play.
>Mike: EINRRSS 1K ....S +30 351
>dacrON: GLRX F8 L.X +26 448
>Mike: EINRRS 15K ES +20 371
>dacrON: GR I12 GR.. +8 456
>dacrON: (INRR) +8 464
Player 2
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