Game Details
Player 1
#player1 opp opp
#player2 Eric Eric
>opp: BILP 8F BLIP +16 16
>Eric: BCDEGOT F5 GOB.ED +18 18
>opp: UW 10D WU. +7 23
>Eric: CDEEMPT 6E C.MPETED +67 85
>opp: AEINORT L4 OR.INATE +70 93
>Eric: ACESSSY 12K ESSAY +44 129
>opp: AQ 10J QA. +32 125
>Eric: ACILNSV O7 VAINL. +36 165
#note I considered LIV(E) 11I, but wanted to close down the easy points.
>opp: Y 11K Y. +22 147
>Eric: CDIRSUX M1 CRUX +35 200
>opp: ?AGINRS 2G GRAINe.S +70 217
>Eric: ADEIIST H1 A.ID +21 221
#note Quackle prefers A(C)ID 1L for 7 more points, which I can see, but H1 has the potential to give up big points.
>opp: AFHIILU G2 .HI +23 240
>Eric: EIJRRST 11C JET +29 250
>opp: AETT 12D TEAT +23 263
>Eric: DEIRRSU 1M .UR +17 267
>opp: EFL K4 FE.L +33 296
>Eric: DEILORS 13M OD +13 280
#note Great letters with no place to play. I took a shot opening it with OD, but Quackle suggests LO at 13F.
>opp: HO 14N OH +18 314
>Eric: ?EILORS 15H cOILERS +76 356
#note Leaving the TLS above the I turned out to be my downfall. I liked leaving the C to shut off any bingos, as I figured that was my biggest threat. LOrRies does the best job of killing the hotspot at J14 and minimizing hooks. Even so, the difference isn't huge. Quackle gives LORrIES a 74.22% chance to win, with cOILERS at 71.68%. I thought I'd won at this point.
>opp: OTW M7 TOW +26 340
>Eric: GMNNNVZ J1 Z.G +13 369
#note SERIOUSLY? THIS is what I draw? If I had even one vowel, I think I could've cruised. I really wanted to kill the hotspot, but I was afraid I'd get stuck with the Z. In hindsight, I should have played M(I) for 10 points (win % at 64.09%) without fearing the Z stick because with so many vowels out, he wouldn't be thinking that he could catch me with it. Z(I)G still wins just over 57% of the time.
>opp: EEEFKOU 14J KEF +43 383
#note Aaaahhhh crap.
>Eric: EMNNNOV 13F MOVE +18 387
#note Somehow I still had a shot until I played MOVE. Quackle says both (M)O(L) at G6 and (I)NN at H8 win 62.5% of the time. I see how INN helps, but not so much MOL. It certainly didn't help that I screwed up tracking (this was the only game that I didn't get it right).
>opp: AEIIORU 14C OURIE +17 400
>Eric: ANNN 15A NAN +11 398
>opp: AI A13 AI. +3 403
>opp: (N) +2 405
#note We had miscounted a play somewhere and had the final score of 403-398. It's frustrating to lose by that little when I can point to a rack like GMNNNVZ. With 11 of 23 unseen tiles being vowels, that's a crazy draw. 1/300? But of course a lot of vowels were on his rack, and I still had the odds leaning in my favor. A good post-bingo rack wins it easily, but I needed to play a better endgame than I did.
Player 2
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