Game Details
Player 1
#player1 Roland Roland
#player2 Will Will
>Roland: GJO 8G JOG +22 22
>Will: CEIORTZ 9D ZERO +24 24
#note ZIG looks kind of ugly but it's ugly for both of us in all likelihood, which is okay. Pretty close with ZERO though they are quite different plays.
>Roland: BGOY 10G BOGY +30 52
>Will: CEINNQT D9 .INC +30 54
>Roland: FLY 13B FLY +37 89
>Will: DEENQTT 10C Q. +11 65
>Roland: EIV 11B VI.E +25 114
>Will: DEENNTT F11 DENT +16 81
#note Also considered E3 DETENTE, but I'm assuming slightly greater likelihood of an O after VINE and sometimes blocking nice plays.
>Roland: AHRTW E4 WRATH. +24 138
>Roland: AHRTW -- -24 114
>Will: EFINNST 15A FEINTS +36 117
#note I felt that I would be better off challenging and playing FEINTS than letting WRATHE* stay and playing INFANTAS/FERNINST - if nothing else I deny him 5 draws at a blank and get 6 of my own.
>Roland: AHRTW 7H WAR +16 130
>Will: ?AILNUW K2 WAULINg +75 192
#note There we go
>Roland: HOT L4 HOT +26 156
>Will: CDDHIOS H10 .DDISH +39 231
>Roland: OPRU 8K .ROUP +21 177
>Will: CDEINOT N6 ED.CTION +65 296
>Roland: AAGR O12 RAGA +23 200
>Will: AEEIIRT 9M I.E +13 309
>Roland: AKO M11 OKA +29 229
>Will: AAEIRST O8 ..A +7 316
#note 6J AIT would block some of my bingos (REBAITS, IMARETS).
>Roland: BELS 3I BL.SE +27 256
>Will: AEIPRST 4C PIASTRE +74 390
>Roland: ?AEIMNR 6B MINAREt +71 327
>Will: AELOTUV 14B OE +19 409
#note 3B OUT, then A1 plays.
>Roland: EEMUX 14H .EX +26 353
>Will: ALTUV 3A VAULT +28 437
>Will: (EMU) +10 447
Player 2
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