Game Details
Player 1
#player1 Kenji_Matsumoto Kenji Matsumoto
#player2 dacrON dacrON
>Kenji_Matsumoto: IIIII -IIIII +0 0
#note Round 3, Game 3 of Jesse Day Is Matchplay 2012. Series is tied 1-1.
>dacrON: ABDENPX 8C EXPAND +48 48
>Kenji_Matsumoto: LSY I8 SLY +24 24
>dacrON: BEGJMUY E5 JUM.Y +38 86
>Kenji_Matsumoto: AAEIMRS 8A RE....... +57 81
>Kenji_Matsumoto: AAEIMRS -- -57 24
#note Got away with REEXPAN(D) at A1 for 128 once. (U)RAEMIAS is there.
>dacrON: BEEEGHR 7C HE. +30 116
>Kenji_Matsumoto: AAEIMRS J9 AA +13 37
#note Yeah I escaped here.
>dacrON: BEEGIRS G2 REBEGI.S +64 180
>Kenji_Matsumoto: EEIMRS 9B EM +18 55
>dacrON: ABITUUV B4 TUBA +21 201
#note (B)UBU is nice, but I figured I could give myself a quick comeback if he hit the EM spot, take it out partially, and score a few points. Quackle agrees.
>Kenji_Matsumoto: EGIORS K10 GIRO +17 72
>dacrON: ACEISUV A1 VICE +33 234
#note UVEA.
>Kenji_Matsumoto: AQT C3 QAT +29 101
>dacrON: ALOSUVZ 12F VALOU.S +22 256
#note V(U)L(G)US 6D looks to be the play. Can't say I knew it. Can't play (O)UZO, sry Quackle.
>Kenji_Matsumoto: ?EINOPS A8 OrPINES +81 182
#note Glad to see him play there - I still couldn't take it
>dacrON: CIKLOTZ H12 .OCK +30 286
#note (HEM)LOCK! I look at the spot, but couldn't find it. Also blind to (R)ITZ, which is also better. I figure with just ? left, I should try to keep scoring, and this saves (C)OZ for next turn.
>Kenji_Matsumoto: IIII -IIII +0 182
>dacrON: FILOOTZ 2F F.ITZ +45 331
>Kenji_Matsumoto: DET H1 T.DE +26 208
>dacrON: ELNOOOT 15H .OLO +8 339
#note Spread just doesn't matter, so I'm just going for the win.
>Kenji_Matsumoto: AEGILNR 6G .ANGLIER +66 274
>dacrON: ENNOORT M3 ROT.NONE +70 409
#note Kenji resigned here with AADEFIT. I foxhunted, and drew IORRUW?.
#note Puts me up 2-1 in the series.
#rack1 AADEFIT
Player 2
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